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3D Scientific Visualization with Blender®

Brian R Kent


This is the first book written on using Blender (an open source visualization suite widely used in the entertainment and gaming industries) for scientific visualization. It is a practical and interesting introduction to Blender for understanding key parts of 3D rendering and animation that pertain to the sciences via step-by-step guided tutorials. 3D Scientific Visualization with Blender® takes you through an understanding of 3D graphics and modelling for different visualization scenarios in the physical sciences.

About Editors

Brian R Kent is a scientist with the National Radio Astronomy Observatory in Charlottesville, Virginia. His publications and studies in astrophysics and computing include scientific visualizations of a variety of theoretical and observational phenomena. He is interested in visualizing data for scientific analysis as well as reaching a broad audience with the stunning visuals that modern 3D graphics can provide. Dr Kent received his PhD in Astronomy and Space Sciences from Cornell University. You can see several of his animations and visualizations on YouTube at:

Table of Contents

Introduction / The Interface and Windowing Setup / Meshes, Models, and Textures / Lighting / Animation / Point of View: Camera Control / Python Scripting / Projects and 3D Examples / Blender Keyboard Shortcuts / Bibliography / Index


Paperback ISBN: 9780750327787

Ebook ISBN: 9781627056137

DOI: 10.1088/978-1-6270-5612-0

Publisher: Morgan & Claypool Publishers


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